International Workshop on Authoring Simulation and Game-Based Intelligent Tutoring

The use of scenario-based simulations and serious games for training has been well-accepted in many domains. Simulations require active processing and provide intrinsic feedback in an environment in which it is safe to make mistakes; however, reaping training benefits from this kind of training is often highly dependent on support from human instructors who select training scenarios, observe trainee behavior, and provide feedback, prompts, and reflective discussion. Applying the techniques of intelligent tutoring to simulation-based training could reduce reliance on human instructors. Schatz, Bowers, and Nicholson (2009) refer to this integration of intelligent tutoring strategies with simulation-based training as "advanced situated tutors." Advanced situated tutors include student models whose data are used to apply adaptive instructional strategies to selection of simulation events, instructional content, and instructional support.

While a small collection of advanced situated tutors exist, similar to standard intelligent tutors, creation of these systems requires a wide range of expertise and substantial resources. Many organizations that use traditional multimedia training for their personnel recognize the potential benefits of adding simulation-based or game-based elements to training, and would readily accept advanced situated tutors were it not for the high upfront costs the creation of these systems currently entail. Authoring tools for advanced situated tutors could facilitate the development process and reduce cost. This workshop will help characterize the current state of the art and identify outstanding issues and future potential approaches to meeting this objective. The workshop will be a combination of presentations and discussion.


Tuesday, 28 June 2011

Papers are available online.

9:00 – 9:15 Introduction to Workshop - Paula Durlach, U.S. Army Research Institute
9:15 – 9:50 Participant Self-Introductions (2-3 min each)
9:50 – 10:30 Two 15-min talks + 5 min for questions/discussion per talk - 1) Lessons Learned: Dynamic Performance Assessment, Instructional Interventions, and the Role of Authoring in a Simulation-Based Intelligent Tutoring System. William R. Murray (Boeing Corp.) 2) Construction of Training Scenarios: Lessons Learned based on a Comparative Summary. John Sanders & Brandt Dargue (Boeing Corp.)
10:30 – 10:50 Coffee Break – 20 min
10:50 – 11:30 30-min talk + 10 min for discussion - Authoring Goal Oriented Educational Game in Virtual Learning Environment. Ailiya, Yundong Cai, Zhiqi Shen and Chunyan Miao (Nanyang Technological University)
11:30 – 12:25 Discussion Session (facilitator Stephen Gilbert, Iowa State University)
Authoring Challenge: Given two training scenarios for which we'd like a tutor, discuss in breakout groups the ideal authoring tools to support them.
12:25 – 12:30 Pre-Lunch Review - Paula Durlach, U.S. Army Research Institute
12:30 – 14:00 Lunch
14:00 – 14:45 Two 15-min talks + 5 min for questions/ discussion per talk - 1) Situated cognitive engineering: the requirements and design of directed scenario-based training. Marieke Peeters (Utrecht University & TNO), Karel Van Den Bosch (TNO), John-Jules Meyer (Utrecht University & TNO) & Mark Neerincx (Delft University of Technology & TNO). 2) Considerations for adaptive tutoring within serious games: authoring cognitive models and game interfaces. Robert Sottilare (U.S. Army Research Lab) & Stephen Gilbert (Iowa State University)
14:45 – 15:30 30-min talk + 10 min for discussion - Authoring Intelligent Tutoring Systems for 3D Game Environments. Shrenik Devasani, Stephen Gilbert, Suhas Shetty, Nandhini Ramaswami (Iowa State University) & Stephen B. Blessing (University of Tampa)
15:30 – 15:50 Break
15:50 – 16:30 Discussion Session (facilitator Stephen Blessing, University of Tampa)
Implementation requirements for situated tutors vs. step-based tutors
16:30 – 17:10 Discussion Session (facilitator Paula Durlach, U.S. Army Research Institute)
Making authoring user-friendly: understanding the user and developing methods of eliciting information and providing guidance.
17:10 – 17:30 Wrap up Discussion (facilitator Stephen Gilbert, Iowa State University)

Programme Committee

Workshop Chair

Paula J. Durlach U.S. Army Research Institute USA

Organising Committee

Antonija Mitrovic University of Canterbury NZ
Stephen Gilbert Iowa State University USA
Stephen Blessing University of Tampa USA

Review Committee

Brandt Dargue Boeing Research and Technology USA
Lewis Johnson Alelo Inc. USA
Allen Munro University of Southern California USA
Robert Sottilare Army Research Laboratory USA
Alicia Sage Alelo, Inc. USA
Randy Spain U.S. Army Research Institute USA
Bruce Perrin Boeing Research and Technology USA
Chas Murray Carnegie Learning USA
Brendon Towle Carnegie Learning USA
Glenn Martin Institute for Simulation and Training, University of Central Florida USA